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Advanced [show]


Shane Gresham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long auburn hair reaches down to his waist. His eyes are a pleasant amber.

Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his brother before him, after school he went straight into learning to become a Architect. In the meantime he has taken over work as a Architect and occasionally as a mercenary.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Gifted. Bonds: Adventurer, Job, Slave. Occupation: Architect

Voice: French accent

Attributes [hide]

Shane Gresham, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp).


Social Check DCs


John Van Es, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear black tank tops with brown pants. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady violet eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: John hails from a village terrorized by dire rats. In his 12th year, his parents were killed by a dire rats raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is terrified, and will act out of fear; and human compassion

Flaws: Ugly, Racist, Fearful. Bonds: Adventurer, Enemies. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

John Van Es, Male Human Monk 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)11 (+0) 7 (-2)10 (+0)
Skills Animal Handling +0, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Thomas Blyth, Male Human [Permalink]

Personal [hide]

Description: This eastern man usually wears his brown robe and has his glaive always slung over his shoulder. His clothes are grease stained in places. His tied-back hair is red. His gray eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Poor, Immigrant, Family. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Thomas Blyth, Male Human Barbarian 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 43 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)14 (+2) 15 (+2)17 (+3)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 6000 sp.


Social Check DCs


Trym Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. He sports a long auburn beard, and similarly colored long hair. His eyes are violet and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.

History: The child of eastern immigrants he idolized his father. Cursed with vampirism at a very young age, Trym has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Immigrant, Adventurer. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Beitz, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)17 (+3) 14 (+2)11 (+0)
Skills Intimidation +2, Nature +5
Senses Passive Perception 12
Languages Common, Goblin, Infernal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. Sapphire pendant on gold chain (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Chad Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is renowned for his bright brown suits and hats. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are white and perfect.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has all his life been fascinated with music.

History: The child of eastern immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Artistic. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Scribe

Voice: Nasally tone

Attributes [hide]

Chad Kimberley, Male Human Warlock 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 17 (+3)9 (-1)
Skills Deception +2, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. Sapphire pendant on gold chain (1200 gp). Silver comb with moonstones (500 gp).


Social Check DCs

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