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NPC Generator

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Advanced [show]


Arnold Hornsby, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man is well dressed, but even with his fine clothing he looks run-down. He has a black handlebar mustache and slicked back black hair. His eyes are likewise blue.

Personality: Calm and collected, he is a well trained Dilettante. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Dilettante business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult.

Ideals: Athletic. Flaws: PTSD. Bonds: Job, Rich, In love. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Arnold Hornsby, Male Human Rogue 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)10 (+0) 17 (+3)13 (+1)
Skills Arcana +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerard Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing colorful clothing, dressed as a Cook. He keeps his golden hair in a flapper bob. His skin is flawless and his green eyes scan people very quickly.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: He was born in the east, but his parents moved at a very young age to the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many goblins want him driven away; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Gerard Wakefield, Male Human Wizard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 13 (+1)8 (-1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Randal Addington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a yellow poncho over his likewise colored trousers and shirt. His Stetson hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Opinionated, Fighting, Impeccable. Flaws: Ugly, Hedonist. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Randal Addington, Male Human Druid 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)7 (-2) 14 (+2)14 (+2)
Skills Nature +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 11000 cp. Chalcedony (80 gp). Rose (80 gp).


Social Check DCs


Randal Walpole, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His chestnut hair is lengthy and is close to two feet long. His violet eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a necromancer, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Farmer like his father before him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new farmer responsibilities is difficult

Flaws: Ugly, Disease, Antagonistic. Bonds: Mentor, Job. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Randal Walpole, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +4, History +4
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Trey Bradford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy brown pantaloons and a tan scarf. He wears a colorful flower in his blonde hair. He has several tiny jet earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trey was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Joker, Philantrophist. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Trey Bradford, Male Human Warrior 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 5000 cp. Chrysoberyl (70 gp). Silver pearl (70 gp).


Social Check DCs

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