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NPC Generator

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Advanced [show]


Trey Shirley, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His auburn hair has been sun bleached extensively. His eyes are brown and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He never wears the same outfit twice, unless he absolutely has to.

History: Trey was born in the north. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Artistic, Persistence. Bonds: Attractive, Guardian, Job. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Trey Shirley, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 18 (+4)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Ashley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large white mantle and cape that has been intricately interwoven into his brown robe. He keeps his silver hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: Sold as a small child to a brothel owner, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a Mortician soon after.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Joker, Professionalism. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Trym Ashley, Male Human Sorcerer 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp. Rose (60 gp). Jade (140 gp). Chalcedony (60 gp).


Social Check DCs


Gerard Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky red painted plate armor. He keeps his white hair in a pixie cut. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a logical person and will generally grow upset if things defy logic and science.

History: Gerard was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Passionate, Logical, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Gerard Ogden, Male Human Warlock 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 25000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Stanton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears brown trousers with black and grey striped suspenders. He wears various colorful collared shirts. He sports a long black beard, and similarly colored long hair. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Gomory Stanton, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Simon Tyndall, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fine chain shirt which he covers with white colored cloaks and clothing, he is not a threatening figure. His black hair is kept up in a ponytail inside a feathered hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Gifted, Philantrophist. Bonds: Attractive, Poor, Adventurer. Occupation: Herbalist

Voice: Farmer accent

Attributes [hide]

Simon Tyndall, Male Human Sorcerer 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 12000 sp. Golden pearl (60 gp). 1 Minor magic item.


Social Check DCs

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