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NPC Generator

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Advanced [show]


Anthony Blakeley, Male Human [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears skinny pants and wears a white and brown robe with the hood down. His auburn hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Wants a kiss; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence, Gifted. Bonds: Has a crush, Adventurer, Religious. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Anthony Blakeley, Male Human Rogue 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 14 (+2)11 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Digby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears rags and sports a simple walking cane, and is pretty ugly. He has chestnut hair. His eyes, though not visible through his cowl, are blue.

Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Servant, his mother struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.

Motivation: To clean up the streets.

Flaws: Ugly, Insane, Addict. Bonds: Poor, Guardian, Adventurer. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Alex Digby, Male Human Barbarian 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Sleight of Hand +0, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Solomon Yorke, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His blonde hair is cut short with large spiked bangs in the front. This brown eyed southerner is not easily forgotten.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of southern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: Wants a kiss; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Has a crush. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Solomon Yorke, Male Human Bard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp.


Social Check DCs


Heward Tyndall, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears a black cloak and cross-gartered grey stockings. He has shaved his head bald. His ears are large.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the east. His father took him hunting and taught him how to get in the mind of other creatures. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Heward Tyndall, Male Human Wizard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 600 gp. Jasper (70 gp). Peridot (70 gp). Banded agate (6 gp). Sard (70 gp). 1 Minor magic item.


Social Check DCs


Gunter Harrington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and blonde. His gray eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter; and money/treasure

Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Gunter Harrington, Male Human Druid 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 sp. Silver ewer (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A silver and pearl hairclip (30 gp). 1 Superior lock. 1 Masterwork manacles. 1 Hourglass.


Social Check DCs

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