Gilbert Ramsay, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his left hand. His auburn hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Gilbert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He also is a firm believer in the manly ideal.
History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.
Motivation: He desires power and/or immortality; and retire the richest man in the south
Ideals: Artistic, Entrepeneur. Flaws: Impulsive. Bonds: Adventurer, In love. Occupation: Body Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: Just what you see.
Chad Hale, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. With a patchy red beard and wild red hair. He wears round tiny glasses practically rammed into his face.
Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments
History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. Chad was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Seamstress. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Ideals: Opinionated, Gifted. Bonds: Attractive, Immigrant, Adventurer. Occupation: Seamstress
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frederick Redfield, Male Human [Permalink]
Personal [hide]
Description: This southern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His silver hair is matted, messy, and big. He has a tattooed face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Brewer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Henry Brownrigg, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. His long chestnut hair is drawn into a two foot long braid. He has a dull look in his violet eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Human conditions. He has been a successful dealer in antiques buying low and selling high.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful, Racist. Bonds: Adventurer. Occupation: Body Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 10 (+0) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Giant, Druidic
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
Possessions: 400 gp. Rich purple corundum (600 gp).
Dean Stratford, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. His green eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Courier, but he got bored and became a Beggar. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is wracked by social anxiety; and wants to open a new tavern
Flaws: Antagonistic, Hedonist, Disease, Fearful. Bonds: Job. Occupation: Beggar
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 47 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 17 (+3) | 15 (+2) | 3 (-4) | 13 (+1) |
Senses Passive Perception 6
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Coral (160 gp). Aquamarine (1000 gp). Deep green spinel (160 gp). Lapis lazuli (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!