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Advanced [show]


Kody Shelly, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and is constantly adorned with expensive silk clothing, often dyed in bright blue and pastel, and wears rings and necklaces with large, colorful gems. He wears his black hair up. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Flaws: Disease, Depressed. Bonds: Rich, Religious, Immigrant, Family. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Kody Shelly, Male Human Adept 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 10 (+0)17 (+3)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Cloth of gold vestments (80 gp). 1 Minor magic item.


Social Check DCs


Theodoric Kent, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his chestnut hair down. His eyes are likewise green. His teeth are white and perfect.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and he is greedy

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Adventurer, Attractive, Rich. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Theodoric Kent, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Arcana +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 28000 sp.


Social Check DCs


Kody Sutton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his dagger. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Kody is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Ugly, Insomniac, Depressed. Bonds: Mentor. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Kody Sutton, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 11 (+0)8 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Artisan’s tools. 1 Silk rope. 1 Hourglass.


Social Check DCs


Wymar Bradly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears grey cloth garments or leather armor. His long blonde hair reaches down to his waist. His eyes, though not visible through his cowl, are violet.

Personality: He will rave to anyone who will listen. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a wizard, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Wymar was left his mother's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Mentor, Military. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Wymar Bradly, Male Human Warrior 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 100 pp. Fire opal (800 gp). Aquamarine (300 gp). Iolite (30 gp). Alexandrite (300 gp).


Social Check DCs


Richard Compton, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His red hair is still thick. His fierce hazel eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Performer business.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to get laid; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Bonds: Attractive, Has a crush, Religious, Mentor. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Richard Compton, Male Human Barbarian 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument. 1 Good lock.


Social Check DCs

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