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Advanced [show]


Everard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears baggy black pantaloons and a pastel scarf. His brown hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Everard is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Joker, Justice. Flaws: Depressed. Bonds: Rich, Family. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Everard Tewksbury, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Solid gold idol (200 gp).


Social Check DCs


Guy Yardley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears black painted combat armor at almost all times. He wears his auburn hair up in a very large beehive style do. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk

Flaws: Disease. Bonds: Immigrant, Adventurer, Religious. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Guy Yardley, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +0, Animal Handling +5
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Smoky quartz (60 gp). Alexandrite (500 gp). 1 Breastplate. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Diggory Peyton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan armored body suit, with a simple violet line shooting up and back down. He sports a flattop hair cut. His eyes are a pleasant green.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is an amazing painter.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Mason.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Logical. Bonds: Job. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Diggory Peyton, Male Human Adept 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Hornsby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are a pleasant hazel.

Personality: He is very quiet and rarely speaks above a whisper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful wizard made him what he is. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Patrick Hornsby, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 18000 cp. 1 Masterwork Thieves’ tools. 1 Silk rope. 1 Masterwork manacles.


Social Check DCs


Balimaar Conway, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright blue suits and hats. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. This amber eyed easterner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a ruthless business man, a trait he acquired from his mother.

History: Balimaar was raised in a hard working conservative environment. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: To be a Carter again; and nothing but the best is good enough for him

Ideals: Joker, Entrepeneur, Gifted, Impeccable. Bonds: Job. Occupation: Soapmaker

Voice: Scottish accent

Attributes [hide]

Balimaar Conway, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)16 (+3) 14 (+2)8 (-1)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Sylvan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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