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NPC Generator

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Advanced [show]


Gerard Blakeley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his golden hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He invites people to come help in his community garden.

History: Gerard was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted martial powers by his dying brother.

Motivation: To unite with his brother; and to protect his home

Ideals: Artistic, Philantrophist, Gifted. Bonds: Family, Guardian. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Gerard Blakeley, Male Human Warrior 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d10-3, Ranged +2 / 2d10-1, Grapple +4

Possessions: 160 pp. 1 Minor magic item.


Social Check DCs


Gomory Melancon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. His hair is always cut to a buzz. His blue eyes peer out from beneath his top green hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the east to a Bellfounder, Gomory learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Bellfounder, and he later adopted a second son.

Motivation: Sabotage a competitor; and wants to raise his children well

Flaws: Impulsive. Bonds: Attractive, Nature, Job, Family. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Gomory Melancon, Male Human Ranger 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)8 (-1) 11 (+0)7 (-2)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Patrick Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His golden hair is styled in orderly dreadlocks. He has gray eyes and a pastel hat with a brown feather.

Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.

History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Doctor and found it very stressful. He has set out to sabotage the competition.

Motivation: Regain custody of his daughter; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Family. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Patrick Dryden, Male Human Barbarian 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 56 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 9 (-1)14 (+2)
Skills Insight +2, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Blyth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear tan clothing when he does not wear armor. He has wavy red hair. His gray eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the south to a Farmer, Dustin learned a great deal about his mother's area of expertise. He worked as a nervous Farmer and found it very stressful. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and a strong sense of loyalty to human people

Flaws: Racist, Antagonistic, Depressed. Bonds: Mentor, Job, Rich. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Dustin Blyth, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Bertram Harlan, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. His brown hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Slave, Rich. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Bertram Harlan, Male Human Bard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)9 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Rich purple corundum (600 gp).


Social Check DCs

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