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NPC Generator

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Advanced [show]


Theodoric Hayley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His hair is auburn and curly. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. Theodoric is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Flaws: Insane. Bonds: Attractive, Religious, Family, Enemies. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Theodoric Hayley, Male Human Paladin 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Alexandre Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and has the majority of his body covered in plate. With a patchy blonde beard and wild blonde hair. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants his loneliness to end

Ideals: Optimist, Gifted. Flaws: Ugly, Shy. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Alexandre Staurheim, Male Human Expert 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)7 (-2) 15 (+2)10 (+0)
Skills Arcana +0, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Sard (40 gp). Jade (70 gp).


Social Check DCs


Geoffrey Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has brown hair. His eyes are violet and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Geoffrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Geoffrey's father didn't care for him much, and the feeling was mutual. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Geoffrey Skelton, Male Human Warlock 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 9
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Barclay, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Unemployed, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Ugly, Shy. Bonds: Poor, Job, Debt. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

John Barclay, Male Human Adept 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)15 (+2) 10 (+0)18 (+4)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 50 pp.


Social Check DCs


John Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, John and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Immigrant. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

John Morton, Male Human Rogue 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)12 (+1) 8 (-1)9 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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