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Advanced [show]


Godfrey Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is greying and his face has many wrinkles. He has gleaming, smiling brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Ugly, Selfish, Antagonistic. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Godfrey Hayhurst, Male Human Barbarian 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Bertram Elton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. His black hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He feeds upon the attention of others.

History: He was born to loving parents in a slum to the east. Like his father and his sister before him, after school he went straight into learning to become a Spy. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Poor, Job. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Bertram Elton, Male Human Bard 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 400 gp.


Social Check DCs


Theodoric Wade, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is drawn into a tight pony tail with a cross scrunchie. He has a dull look in his gray eyes.

Personality: Theodoric wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Disciplined. Bonds: Attractive, Rich, Nature, Job. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Theodoric Wade, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Black opal (500 gp). Sard (70 gp). Amber (150 gp).


Social Check DCs


Heward Trollope, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man typically wears a sleeveless long coat of deep yellow leather and dull tan iron scale mail. He wears a deerstalker hat to cover his moderate length blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Bookbinder. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Job, Religious. Occupation: Bookbinder

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Trollope, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. His blonde hair is kept up in a ponytail inside a feathered hat. He wears large thick round spectacles.

Personality: Gerald wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gerald hails from a village terrorized by goblins. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He has a rivalry with the Church that dominates his actions; and revenge

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Mitchell, Male Human Barbarian 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 9 (-1)16 (+3)
Skills Perception +1, Persuasion +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Sard (30 gp). Citrine (30 gp).


Social Check DCs

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