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NPC Generator

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Advanced [show]


Drogo Dudley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears pastel leather gloves, a pastel jacket, and tight pants. He wears a deerstalker hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Drogo Dudley, Male Human Expert 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)13 (+1) 13 (+1)6 (-2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 50000 cp. 1 Darkwood Shield. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Lewis Winthrop, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is an epitome of beauty. His black hair is cut jaggedly and amateurishly. His eyes are violet and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a xeno-phobe, disliking non-Humans.

History: Lewis hails from a village terrorized by goblins. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Racist. Bonds: Rich, Attractive, Enemies. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lewis Winthrop, Male Human Druid 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 30 pp.


Social Check DCs


Frederick Redfield, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely blue suit with white socks and a vest with buckled shoes. He has auburn hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He now spends his time doing works of charity.

Motivation: To find somewhere to settle down.

Ideals: Philantrophist, Artistic. Flaws: Mundane, Insane. Bonds: Attractive. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Frederick Redfield, Male Human Monk 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 7 (-2)14 (+2)
Skills Performance +4, Survival +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Thomas Huxley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is wearing the road beaten gear of a warrior. He wears his red hair down. His blue unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to fit into much smaller and tighter spaces than normal.

History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job, Family, Attractive. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Thomas Huxley, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 7 (-2)8 (-1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Giant, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs


Trym Payton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear blue tank tops with brown pants. His black hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: Born in the east to a Healer, Trym learned a great deal about his mother's area of expertise. Cursed with a spirit at a very young age, Trym has worked very hard to control his curse. He now owns his own business.

Motivation: Wants to open a new tavern; and he wants revenge against giants

Flaws: Antagonistic, Lazy, Disease. Bonds: Job, Enemies. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Trym Payton, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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