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Kyle Clapham, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. His skin is also unnaturally pale. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: This man loves music and to teach people music more than just about anything. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Mayor business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Job, Religious. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Kyle Clapham, Male Human Barbarian 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Randal Haley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a well pressed and immaculate suit (or dress). His blonde hair is styled in orderly dreadlocks. He has several tiny topaz earrings on each ear.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He invites people to come help in his community garden.

History: He got into the Seamstress business at a young age. He was an apprentice working in his mother's forge. He used his abilities to travel the world and help people.

Motivation: Revenge.

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Enemies, Job. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Randal Haley, Male Human Warlock 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 200 gp. Chalcedony (70 gp). White pearl (90 gp). Deep blue spinel (700 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs


Frederick Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. He has styled his chestnut hair well, parting it to the left. He has gleaming, smiling violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.

Motivation: Nothing but the best is good enough for him; and marry his sister to traveling adventurers

Ideals: Joker, Impeccable. Bonds: Rich, Family, Nature, Immigrant. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Frederick Coombs, Male Human Warrior 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)14 (+2) 17 (+3)11 (+0)
Skills Medicine +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 4000 sp. Chrysoberyl (70 gp).


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his white hair in a pixie cut. His eyes are hazel and catlike.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is lazy, self-centered, vain, and jealous.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Gerard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gerard's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He would like to get married and retire.

Ideals: Entrepeneur. Flaws: Selfish, Antagonistic. Bonds: Attractive, Poor. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Gerard Clare, Male Human Rogue 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reynard Quinton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tan leather gloves, a tan jacket, and tight pants, he is not a threatening figure. His auburn hair is slicked back into a classic pompadour. He has gleaming, smiling brown eyes.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He was granted martial powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Gifted, Optimist. Flaws: Fearful, Disease. Bonds: Job. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Reynard Quinton, Male Human Wizard 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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