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NPC Generator

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Advanced [show]


Kyle Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is styled in orderly dreadlocks. His eyes are likewise green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the north to a Bricklayer, Kyle learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Bricklayer. He now owns his own business.

Motivation: Further expansion of business; and he has money and likes to spend it

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Kyle Ridley, Male Human Barbarian 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Blue quartz (8 gp). Banded agate (8 gp). Tiger eye turquoise (8 gp). Amber (140 gp).


Social Check DCs


Kyle Garrick, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue shirt with thin black vertical stripes and green pants. His long golden hair reaches down to his waist. He has gleaming, smiling green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern.

Ideals: Joker, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Kyle Garrick, Male Human Commoner 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)8 (-1) 12 (+1)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. White pearl (80 gp). Blue quartz (5 gp). 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Simon Walcott, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large tan jacket, and sports empty pouches on his belt. His brown hair is unkempt and raggedy. His amber unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Simon was raised in a hard working conservative environment. He worked as a nervous Mayor and found it very stressful. He has achieved small success as a Mayor.

Motivation: Further expansion of business; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Optimist. Flaws: Ugly, Disease, Shy. Bonds: Poor, Job. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Simon Walcott, Male Human Expert 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 14 (+2)15 (+2) 10 (+0)9 (-1)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Odo Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He usually wears his tan robe and has his ceremonial dagger always slung over his shoulder. His wide-brimmed hat is riddled with cuts and holes. His violet eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Human culture. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His martial abilities were realized during a raid on his village. He has worked as a Junk Dealer like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Military. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Odo Trowbridge, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1900 sp.


Social Check DCs


Ralf Winthrop, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. His black hair is cut short with large spiked bangs in the front. His eyes are a pleasant gray.

Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ralf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Human compassion; and someone believes him a fraud

Ideals: Impeccable. Flaws: Depressed, Racist. Bonds: Rich, Enemies. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Ralf Winthrop, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 7 (-2)14 (+2) 7 (-2)14 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 8
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. Golden yellow topaz (1500 gp). Sardonyx (50 gp). Bloodstone (50 gp). Sard (50 gp).


Social Check DCs

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