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Advanced [show]


Adelard Royston, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears grey leather gloves, a grey jacket, and tight pants. He has silver hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of drow once and for all.

History: He was born to loving parents in a slum to the west. His family was turned out during the war. He and his family wandered west to less war torn lands. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of drow

Ideals: Athletic, Joker. Flaws: PTSD. Bonds: Enemies, Poor. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Adelard Royston, Male Human Sorcerer 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 1 Minor magic item.


Social Check DCs


Don Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He dresses in white turtlenecks beneath a pastel coat with black slacks. He has a hunchback. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Don does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the north his family was never financially stable. His mother was a soldier and died while he was still young. Don was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Poor. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Don Sheldon, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Deception +2, History +4
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Ernest Woods, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright red hair and a scraggly beard. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Optimist. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Ernest Woods, Male Human Monk 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)17 (+3) 13 (+1)7 (-2)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Aquan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Bradford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His chestnut hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Alex hails from a village terrorized by giants. When Alex reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants

Ideals: Fighting, Professionalism, Opinionated. Bonds: Attractive, Enemies, Military. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Alex Bradford, Male Human Warrior 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Wymar Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is lengthy. He has a dull look in his amber eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Justice, Athletic. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Wymar Gracey, Male Human Cleric 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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