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Advanced [show]


Manfred Sutherland, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). He has styled his golden hair well, parting it to the right. His fierce hazel eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Impeccable. Flaws: Selfish. Bonds: Job, Adventurer, Family. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Manfred Sutherland, Male Human Wizard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


William Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears many layers of old clothing at all times. His red hair is unkempt and raggedy. His fierce amber eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great joy in being the best Fortune-teller in town.

History: He was born in the north. He has had some formal poetry training, and achieved minor success. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

William Radcliffe, Male Human Aristocrat 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)8 (-1) 14 (+2)17 (+3)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +5

Possessions: 900 gp. Alexandrite (1100 gp). Bloodstone (30 gp). Deep green spinel (130 gp).


Social Check DCs


Hugh Myerscough, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky blue painted plate armor. His brown hair, when down, is lengthy. His eyes are a pleasant gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Apothecary, but he was a colossal failure. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his absent mother.

Ideals: Joker. Flaws: Ugly. Bonds: Family, Job, Has a crush. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Hugh Myerscough, Male Human Expert 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 7 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)12 (+1) 11 (+0)12 (+1)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Jasper (60 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Reynard Shirley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean yellow cloak covering his clean studded leather. His red hair is braided into rings. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Reynard has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: Wants a kiss; and he has a crush on the local dilettante

Ideals: Passionate. Flaws: Disease. Bonds: Job, Adventurer, Has a crush. Occupation: Sailor

Voice: German accent

Attributes [hide]

Reynard Shirley, Male Human Cleric 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)11 (+0) 10 (+0)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 gp. Alexandrite (900 gp). Tourmaline (140 gp). Amber (140 gp). Rhodochrosite (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy black suit. He has shaved his head bald. His amber eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He has set out to sabotage the competition.

Motivation: Expand his business; and find a way to reverse the transformation of his sister

Ideals: Fighting, Extrovert. Bonds: Attractive, Job, Family. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

William Hayden, Male Human Ranger 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d6-1, Ranged +0 / 2d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 400 gp. Iolite (60 gp). Golden pearl (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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