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NPC Generator

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Advanced [show]


Bernard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered scythe and tarnished longsword as well. He has chestnut hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: Bernard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Bernard was born with his father's beautiful face. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Impeccable. Bonds: Attractive, Religious. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Bernard Clapham, Male Human Adept 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)16 (+3) 6 (-2)15 (+2)
Skills Acrobatics +0, Nature +5
Senses Passive Perception 8
Languages Common, Giant, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Red spinel (40 gp).


Social Check DCs


Trym Bradly, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He wears his golden hair down. He is very pretty but has cold, dead eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk; and wants to raise his children well

Ideals: Philantrophist, Gifted. Bonds: Attractive, Adventurer, Religious, Family. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Bradly, Male Human Bard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)18 (+4) 12 (+1)9 (-1)
Skills History +6, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: Just what you see.


Social Check DCs


Frederick Halsey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a green shirt with thin black vertical stripes and tan pants. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Frederick will drive conversation. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A powerful wizard made him what he is. While studying, he fell in love. They married and had a daughter. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Frederick never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: In love, Mentor. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Frederick Halsey, Male Human Paladin 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)6 (-2) 14 (+2)12 (+1)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Gerald Stanley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a faded coat and loose pants complete with feathered hat. His silver hair is styled in orderly dreadlocks. His violet eyes peer out from beneath his feathered pastel hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small island village. His childhood dream was to be a Cook, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Stanley, Male Human Commoner 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Athletics +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +6

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Gentry, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His chestnut hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast desert. He was an apprentice working in his father's forge. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Joker. Flaws: Insane. Bonds: Nature, Job, Rich. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Peter Gentry, Male Human Adept 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs

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