Dean Garfield, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a violet coat over a green low-cut shirt, and a broad hat upon his head. He has done his best to style his red hair to look like a famous performer. His fierce amber eyes like to dwell on things.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His mother raised him in a mountain cabin. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Athletic, Optimist, Extrovert. Bonds: Nature, Adventurer. Occupation: Bellfounder
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 11 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Chalcedony (40 gp). Black pearl (500 gp). Black pearl (500 gp). 1 Masterwork Common Ranged Weapon.
Gilbert Badger, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in blue turtlenecks beneath a grey coat with red slacks, and is pretty ugly. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his amber eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy and tries to find solutions quickly.
History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Mentor, Immigrant. Occupation: Animal Trainer
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 400 gp.
Gilbert Alton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of hammers on his belt, each one with a amethyst on the hilt. He keeps his long auburn hair kept up in a rat tail. His fierce hazel eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted divine powers by his dying brother.
Motivation: Human compassion.
Ideals: Fighting, Philantrophist, Gifted. Flaws: Racist. Bonds: Rich, Religious. Occupation: Apothecary
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Don Fidget, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered scimitar and tarnished scythe as well. His hair is short and brown. His violet unseeing eyes seem to look past you.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He would rather hide behind his crafts than deal with other people.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A freak accident while working with his Bounty Hunter father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Disease, Shy. Bonds: Job, Religious. Occupation: Mayor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Diggory Cason, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is knotted and matted. He is baby faced.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.
Motivation: Revenge; and to reunite with his old friends
Ideals: Optimist, Joker. Bonds: Nature, Adventurer, Enemies. Occupation: Tanner
Voice: German accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Bullseye lantern. 1 Bullseye lantern. 1 Masterwork Thieves’ tools.
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