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NPC Generator

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Advanced [show]


Dean Addington, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. His red hair is singed and shortened. His eyes are gray and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Military, Poor. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Dean Addington, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)9 (-1) 5 (-3)10 (+0)
Skills Insight -1, Persuasion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anthony Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, wearing black shirts, loose pants, and blazers most of the time and is in decent physical shape. He has a very tight haircut. His brown eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful brothel owner made him what he is. Through the years after Anthony was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Anthony's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Laborer.

Motivation: To be a Crown-heir again; and he is unsatisfied with his job

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Birkenhead, Male Human Expert 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)16 (+3) 9 (-1)15 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Orc
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


John Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a green low-cut shirt, and a wide-brimmed hat upon his head. His hair is long and brown with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business; and to be a marshal again

Ideals: Justice, Impeccable. Bonds: Slave, Family, Job. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

John Acton, Male Human Expert 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)16 (+3) 9 (-1)10 (+0)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Auran, Aquan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Theobald Hayley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his golden hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them

History: He was born several months after his father was called into army service. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: To prove his worth to the world; and he has passion for adventuring and risk

Flaws: Shy, Impulsive. Bonds: Military, Adventurer. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Theobald Hayley, Male Human Wizard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)9 (-1) 8 (-1)11 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Trym Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely grey suit with yellow socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. His amber eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Joker, Athletic. Bonds: Adventurer, Immigrant, Job. Occupation: Crown-heir

Voice: Shortens vowels

Attributes [hide]

Trym Winterbourne, Male Human Warlock 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)13 (+1) 8 (-1)17 (+3)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs

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