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Advanced [show]


Henry Chatham, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time, and he perpetually has his scimitar ready. His brown hair and beard is wavy and long. He has gleaming, smiling violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was raised in a mountains tribe. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in scimitar use. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Fighting, Persistence. Bonds: Attractive, Enemies, Nature. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Henry Chatham, Male Human Ranger 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Bradford, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and black handkerchief worn on his left side. He wears a colorful flower in his red hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Simon wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with painting.

History: Simon was born in the west. At a young age he loved to build and create. Simon was born on a far western island where he grew up under the tutelage of his mother, an expert Jeweler. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Artistic, Persistence. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Simon Bradford, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)17 (+3) 10 (+0)8 (-1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 10
Languages Common, Gnoll, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 16000 cp. Sard (40 gp). Bloodstone (40 gp). Violet garnet (800 gp). 1 Minor magic item.


Social Check DCs


Trey Trollope, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Stableman uniform. His long blonde hair reaches down to his waist. His violet eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of giants once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with a spirit at a very young age, Trey has worked very hard to control his curse. He now owns his own business.

Motivation: He is unsatisfied with his job; and to be a merchant again

Ideals: Joker. Flaws: Disease. Bonds: Job, Enemies, Rich. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Trey Trollope, Male Human Aristocrat 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Iolite (20 gp). Moonstone (20 gp). White pearl (70 gp). White opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Alston, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a green coat with red slacks. He is portly but not overly obese. His white hair is cut short. He has gleaming, smiling amber eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hugh took refuge in the ruined castle and found the beat up scimitar and armor he uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a crush on the local Body Guard; and he's attracted to the pc

Ideals: Fighting, Gifted. Bonds: Immigrant, Nature, Has a crush. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Hugh Alston, Male Human Commoner 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)8 (-1) 11 (+0)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. Black opal (1500 gp). Black pearl (1400 gp). Jet (130 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Hale, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear grey clothing when he does not wear armor. His chestnut hair is lengthy and is close to two feet long. His half smiles and violet eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Hedonist, Addict, Depressed. Bonds: Attractive, Rich. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Everard Hale, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. 1 Chain shirt.


Social Check DCs

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