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NPC Generator

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Ernest Jacobs, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail, he is not a threatening figure. He wears his blonde hair up. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Slave, Family. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Ernest Jacobs, Male Human Druid 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 9 (-1)14 (+2) 9 (-1)5 (-3)
Skills Investigation +4, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Odo Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His hair is short and silver. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Professionalism, Gifted. Bonds: Poor, Attractive, Military, Debt. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Odo Shelby, Male Human Warrior 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Acrobatics +0, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Frederick Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears yellow painted combat armor at almost all times. His brown hair is drawn into a tight pony tail with a rose scrunchie. His green eyes dart from person to person.

Personality: Frederick wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.

History: Frederick hails from a village terrorized by orcs. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Professionalism. Bonds: Enemies, Job. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Frederick Redfield, Male Human Warlock 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Draconic, Aquan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 40000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Stanford, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Ralf Stanford, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 7 (-2)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Athletics +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Heward Tattersall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.

History: Born in the west to a Bookbinder, Heward learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Athletic, Impeccable. Flaws: Lazy. Bonds: Attractive, Job. Occupation: Bookbinder

Voice: Dutch accent

Attributes [hide]

Heward Tattersall, Male Human Adept 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 800 gp. Jet (40 gp). Deep blue spinel (1400 gp). 1 Minor magic item.


Social Check DCs

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