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NPC Generator

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Advanced [show]


Simon Acton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His brown hair is thinning but still full. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast forest. Cursed with a spirit at a very young age, Simon has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Flaws: Impulsive, Disease, Ugly. Bonds: Rich, Nature. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Simon Acton, Male Human Sorcerer 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)15 (+2) 9 (-1)9 (-1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 11000 sp. Brass mug with jade inlays (100 gp). Carved bone or ivory statuette (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


William Blyth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are violet.

Personality: He is mildly Human supremacist, though he does not identify as such. Around other people he will do his best to conceal his emotions and appear jolly.

History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and human compassion

Flaws: Racist, Shy. Bonds: Mentor, Slave. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

William Blyth, Male Human Druid 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 6 (-2)11 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 8
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Norman Ryley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He wears a colorful flower in his red hair. His fierce hazel eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to unite with his sister

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Norman Ryley, Male Human Rogue 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Everburning torch.


Social Check DCs


Norman Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. His hair is short and brown. He has several tiny amber earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Norman Cornish, Male Human Warlock 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)17 (+3) 8 (-1)13 (+1)
Skills Investigation +6, Survival +2
Senses Passive Perception 9
Languages Common, Goblin, Gnoll, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Soames, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, violet shirt, and brown tie, and carries pickaxes. His hair is chestnut, silky, and of moderate length. He has green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gilbert was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Carpenter, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Family, Adventurer. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Soames, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 10 pp.


Social Check DCs

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