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Advanced [show]


Hunter Kendal, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He has a large white mantle and cape that has been intricately interwoven into his brown robe. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his black hair to look like a famous performer. He has green eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is currently in port desperately looking for someone to get him out; and regain custody of his daughter

Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: Slave, Family. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Hunter Kendal, Male Human Ranger 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)10 (+0) 7 (-2)14 (+2)
Skills Arcana +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2800 sp.


Social Check DCs


Theodoric Winthrop, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and dresses like a well dressed Engraver does. With bright red hair and a scraggly beard. His gray eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Theodoric Winthrop, Male Human Paladin 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp. Smoky quartz (30 gp). Fiery yellow corundum (500 gp). Onyx (30 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Burton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears his white hair up in a very large beehive style do. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and to end his boredom

Flaws: Ugly, Depressed, Impulsive, Mundane, PTSD. Occupation: Guard

Voice: Raspy

Attributes [hide]

Trym Burton, Male Human Monk 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Bernard Holton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a simple tan robe with brown stripes complete with hood. His brown hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Bernard Holton, Male Human Bard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 17 (+3)13 (+1)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. Malachite (14 gp). Alexandrite (700 gp).


Social Check DCs


Theobald Kensley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat, marred by teas. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.

History: Born in the west to a Cartwright, Theobald learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Theobald Kensley, Male Human Fighter 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 83 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Athletics +5, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5

Possessions: 120000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold dragon comb with red garnet eye (1800 gp).


Social Check DCs

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