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NPC Generator

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Advanced [show]


Everard Blyth, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His black hair, when down, is lengthy. He has a dull look in his brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.

History: He was born at the edge of vast mountains. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Professionalism. Flaws: Selfish. Bonds: Nature, Adventurer, Family. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Everard Blyth, Male Human Aristocrat 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Anselm Elton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His left hand appears badly burned and disfigured. His hair, while still mostly black, has prominent grey streaks. His eyes are green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he is terrified, and will act out of fear

Flaws: Ugly, Fearful. Bonds: Adventurer, Military. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Anselm Elton, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Percival Gentry, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. His skin is also unnaturally pale. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Philantrophist, Logical. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Server

Voice: Shortens vowels

Attributes [hide]

Percival Gentry, Male Human Rogue 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)10 (+0) 17 (+3)13 (+1)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1100 sp.


Social Check DCs


William Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His silver hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Logical, Gifted. Flaws: Insane, Antagonistic. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

William Ainsworth, Male Human Druid 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)11 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Shane Lindsay, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He very much looks the part of a Laborer. His whole body is exceptionally muscular. He wears his chestnut hair up. His eyes are green and beady.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He works hard and plays hard.

History: Shane hails from a village terrorized by goblins. A gifted student he started as a Painter, but he got bored and became a Laborer. He has achieved small success as a Laborer.

Motivation: To be a Painter again; and revenge

Flaws: Ugly, Hedonist. Bonds: Job, Immigrant, Enemies. Occupation: Laborer

Voice: French accent

Attributes [hide]

Shane Lindsay, Male Human Adept 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 10000 cp.


Social Check DCs

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