Conrad Heiser, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor, and he perpetually has his rapier ready. He sports a flattop hair cut. He wears a mask on his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.
Motivation: He has a crush on the local Jeweler; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Entrepeneur, Artistic. Bonds: Rich, Has a crush. Occupation: Cook
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Moonstone (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Cory Heiser, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and wears a worn and beaten armor. He wears his silver hair down. His eyes are a pleasant amber.
Personality: He speaks before he thinks and is too direct. He is obsessed with his god.
History: Born in the west to a Priest, Cory learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality.
Flaws: Impulsive. Bonds: Religious, Job, Adventurer. Occupation: Priest
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 70 pp.
Trym Remington, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, constantly wearing a blue suit, red shirt, and black tie. His blonde hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend.
Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Adventurer, Rich. Occupation: Assassin
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 4000 cp.
Balimaar Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Balimaar studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Athletic, Gifted. Flaws: Insane, Shy. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). 1 Minor magic item.
Charles Middleton, Male Human [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor. He carries with him a set of shields, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His moppish white hair is in a traditional bowl cut. He has several tiny sapphire earrings on each ear.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is afraid of women and trembles around them
History: Gifted from a young age, Charles studied abroad. His arcane abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Passionate, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Butcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 4 (-3) | 17 (+3) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2
Possessions: Just what you see.
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