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Advanced [show]


Shane Springfield, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. He has a long red beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: Shane was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Shane Springfield, Male Human Expert 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)9 (-1) 10 (+0)10 (+0)
Skills History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Trey Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a grey poncho over his likewise colored trousers and shirt. He keeps his long white hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Trey's homeland. Trey decided to take the middle way and become a bodyguard. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Lazy. Bonds: Poor, Adventurer, Immigrant. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Everleigh, Male Human Sorcerer 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 60000 cp. Peridot (70 gp). Black pearl (1000 gp). Zircon (70 gp). Deep blue spinel (1000 gp). 1 Minor magic item.


Social Check DCs


Tim Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His white hair is matted, messy, and big. His thin eyebrows rest above his beady violet eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He seems to be bored by most things; and wants to have a good time and be beloved

Ideals: Optimist, Pacifist. Flaws: Ugly, Mundane. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Tim Hayley, Male Human Rogue 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 13 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 6 (-2)10 (+0) 17 (+3)9 (-1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Redfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears green painted combat armor at almost all times. His silver hair is cut short. His green unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a minor phobia of water and hates getting wet.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Bertram has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Flaws: Disease, Mundane, Fearful. Bonds: Family. Occupation: Masseuse

Voice: Dark and ominous

Attributes [hide]

Bertram Redfield, Male Human Monk 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Deception +5, Religion +6
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trym Winthrop, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He prefers to wear blue pants and tee shirts. He has moderate length red hair. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He would rather hide behind his crafts than deal with other people.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered writing. During his travels, Trym and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Trym discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Trym fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Shy, Disease, Insomniac. Bonds: Adventurer. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Trym Winthrop, Male Human Ranger 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)17 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 37000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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