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NPC Generator

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Advanced [show]


Roland Marston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears grey trousers with red and tan striped suspenders. He wears various colorful collared shirts and is in decent physical shape. He has wavy silver hair. His fierce hazel eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break

Ideals: Gifted. Flaws: Greedy. Bonds: Poor, Adventurer. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Roland Marston, Male Human Aristocrat 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerald Cornish, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears bulky brown painted plate armor. His golden hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Stylist, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Gerald Cornish, Male Human Druid 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 8 (-1)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Druidic, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Branson, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, typically a more casual-formal manner. His black hair, when down, is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Peter studied abroad. His psionic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Peter Branson, Male Human Expert 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kody Altham, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Kody was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Professionalism. Bonds: Attractive, Enemies, Rich. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Kody Altham, Male Human Adept 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 13 (+1)5 (-3)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 170 pp.


Social Check DCs


Alex Spaulding, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. His red hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Barkeep, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.

Motivation: He doesn't get along with people that don't share his tastes; and an old rival family wants him found

Ideals: Gifted, Impeccable. Bonds: Rich, Attractive, Job, Family. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alex Spaulding, Male Human Aristocrat 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 25000 sp.


Social Check DCs

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