Gerald Axton, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His hair is golden, silky, and of moderate length. His face is covered beneath a completely black helmet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the south, but his parents moved at a very young age to the west. Gerald was born on a far southern mountains where he grew up under the tutelage of his father, an expert Architect. After a long history of fighting, Gerald and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to find somewhere to settle down
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Architect
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 43000 sp. 1 Minor magic item.
Theobald Wesley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy blonde hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Debt. Occupation: Stylist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Reynard Peyton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a brown armored body suit, with a simple white line shooting up and back down. His hair is short and silver. He wears round tiny glasses practically rammed into his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has all his life been fascinated with painting.
History: He was born the only child of a wealthy merchant. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist, Artistic, Entrepeneur. Bonds: Family. Occupation: Glassblower
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 44 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 400 gp. Rhodochrosite (10 gp). Citrine (30 gp). Iolite (30 gp). Fire opal (700 gp). 1 Minor magic item. 1 Minor magic item.
Jocelyn Gracey, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a violet broad hat and violet clothes. He sports a flattop hair cut. He has blue eyes and a violet hat with a black feather.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.
History: Jocelyn was raised in a hard working conservative environment. He worked as a nervous Unemployed and found it very stressful. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero
Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Job, Guardian, Slave. Occupation: Unemployed
Voice: French accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Denholm, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Sellsword does and is in decent physical shape. With a patchy chestnut beard and wild chestnut hair. He has several tiny amethyst earrings on each ear.
Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a island tribe. A gifted student he started as a Doctor, but he got bored and became a Sellsword. He has drifted from career to career and currently works as a Sellsword.
Motivation: He is unsatisfied with his job; and to be a doctor again
Ideals: Disciplined, Gifted. Bonds: Job, Rich, Nature. Occupation: Sellsword
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Small steel mirror. 1 Masterwork Musical instrument.
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