Norman Brent, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is almost excessively polite to everyone, even when angry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Shy, PTSD. Bonds: Rich. Occupation: Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Drogo Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Carpenter does, and he perpetually has his shield ready. His auburn hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: This man loves painting and to teach people painting more than just about anything. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Carpenter business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Carpenter like his mother before him.
Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Bonds: Job, Adventurer. Occupation: Carpenter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp.
Thomas Quinton, Male Human [Permalink]
Personal [hide]
Description: A 5'9" eastern man, he wears a green cloak and cross-gartered tan stockings. He keeps his long chestnut hair kept up in a rat tail. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has set out to sabotage the competition.
Motivation: He's looking for his big break.
Flaws: Ugly, Depressed. Bonds: Religious, Adventurer, Job. Occupation: Bricklayer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
William Norton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. He has a small bristly mustache and wavy brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born several months after his father was called into army service. When William reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Flaws: Insomniac, Fearful. Bonds: Attractive, Military, Family. Occupation: Barber
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 1 Half-Plate. 1 Half-Plate.
Drogo Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This man wears a red costume with the symbols of luck on his torso. He is muscular with a powerful set of arms. His black hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy, self-centered, vain, and jealous.
History: He got into the Barber business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.
Motivation: To protect his home; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Selfish. Bonds: Job, Rich, Guardian. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!