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Advanced [show]


Kyle Wharton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a pastel vest and prefers yellow and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy blonde hair. His thin eyebrows rest above his beady gray eyes.

Personality: He acts crazy and hedonistic. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Ugly, Hedonist, Insane, Shy, Mundane. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Kyle Wharton, Male Human Commoner 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Deception +3, Nature +5
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 900 gp. Amber (150 gp). Deep green spinel (150 gp). Obsidian (12 gp). Black opal (1200 gp).


Social Check DCs


Gomory Clare, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He is physically well-built. His black hair is long and unkept. His hazel eyes peer out from beneath his feathered white hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Gomory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gomory's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the south; and many brigands want him driven away

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Gomory Clare, Male Human Monk 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Balimaar Harley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. His hair is white and curly. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well.

Ideals: Optimist, Gifted. Bonds: Attractive, Family. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balimaar Harley, Male Human Rogue 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills History +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp. 1 Climber’s kit. 1 Bullseye lantern. 1 Masterwork manacles.


Social Check DCs


Adelard Marley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears rags and sports a simple walking cane. His white hair, when down, is lengthy. His eyes are likewise green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses divination through singing.

History: He was born several months after his father was called into army service. His father took him hunting and taught him how to get in the mind of other creatures. He was granted arcane powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Military, Nature. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Adelard Marley, Male Human Ranger 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 18 (+4)10 (+0)
Skills Religion +5, Stealth +3
Senses Passive Perception 14
Languages Common, Draconic, Infernal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 16000 cp. 4 Antitoxin. 4 Acid flasks. 2 Alchemist’s fire.


Social Check DCs


Tim Walcott, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears very tight pants and wife beaters, though occasionally he sports a white coat. His clothes are grease stained in places. He has no hair. His face is scarred and worn.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the east, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Tim Walcott, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills History +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2600 sp.


Social Check DCs

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