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NPC Generator

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Advanced [show]


Kyle Gladstone, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a blue coat with tan slacks. He carries with him a set of bastard swords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Fighting, Impeccable, Logical. Flaws: Insane. Bonds: Job. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Kyle Gladstone, Male Human Warrior 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp. Gold and topaz bottle stopper cork (800 gp). Silver ewer (10 gp). 1 Silver holy symbol.


Social Check DCs


Roland Hadlee, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a morningstar. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Joker, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

Roland Hadlee, Male Human Paladin 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 66 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 15 (+2)11 (+0)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs


Henry Kitchur, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a green and black handkerchief worn on his right side. His auburn hair is slicked back into a classic pompadour. His hazel eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Military, Adventurer. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Henry Kitchur, Male Human Druid 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 42000 sp. Obsidian (5 gp). Red garnet (130 gp). Amber (130 gp). Obsidian (5 gp). 1 Minor magic item.


Social Check DCs


Hubert Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is greasy and uncared for. His eyes, though not visible through his cowl, are violet.

Personality: He dislikes all the random violence that takes place in the south. He is an amazing painter.

History: Gifted from a young age, Hubert studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Pacifist, Gifted. Flaws: Ugly. Occupation: Baker

Voice: Soft and melodious

Attributes [hide]

Hubert Windsor, Male Human Adept 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 12 (+1)8 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 39000 sp.


Social Check DCs


Miles Skelton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. His hair is chestnut, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: Miles wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs

Ideals: Disciplined, Pacifist, Athletic. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Miles Skelton, Male Human Fighter 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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