Gerald Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of greataxes on his belt, each one with a ruby on the hilt. He has no hair. His eyes are green and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.
Motivation: He's in love.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Actor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Chain shirt.
Kody Morton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His left leg appears badly burned and disfigured. He has done his best to style his auburn hair to look like a famous performer. He has gleaming, smiling brown eyes.
Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He is harsh and unforgiving.
History: He was born in a small forest village. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Spice Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Violet garnet (800 gp). Malachite (16 gp). Aquamarine (800 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Trym Westcott, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. His skin is also unnaturally pale. He has chestnut hair. He has brown eyes and a blue hat with a white feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was a soldier and died while he was still young. Trym was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Old masterpiece painting (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Masterwork Common Melee.
Solomon Wellington, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He dresses in grey turtlenecks beneath a brown coat with white slacks. His silver hair is heavily combed to the left. His amber eyes dart from person to person.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Solomon was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a mortician again
Ideals: Optimist. Bonds: Adventurer, Job, Rich, Slave. Occupation: Baker
Voice: Booming voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 34 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 11 (+0) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan, Druidic, Aquan
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
Possessions: 80 pp. Red-brown spinel (50 gp). Rock crystal (20 gp). Golden yellow topaz (200 gp).
Solomon Ashley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is slicked back into a classic pompadour. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses divination through singing.
History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He has worked as a Tanner like his mother before him.
Motivation: To be a Weaver again; and expand his business
Ideals: Gifted. Bonds: Attractive, Poor, Job. Occupation: Tanner
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Giant, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Tourmaline (60 gp). Azurite (12 gp). 1 Minor magic item.
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