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Advanced [show]


Diggory Soames, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is renowned for his bright green suits and hats. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the north to a Mason, Diggory learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage

Ideals: Athletic, Impeccable. Bonds: Military, Job, Family, Adventurer. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Diggory Soames, Male Human Monk 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony Wentworth, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man is wearing colorful clothing, dressed as a Brewer. His black hair is braided into rings. His amber eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and wants to work out more often

Ideals: Joker, Gifted, Athletic. Bonds: Enemies, Family. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Anthony Wentworth, Male Human Sorcerer 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Everard Dayton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears green leather gloves, a green jacket, and tight pants. His white hair is cut jaggedly and amateurishly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally

Ideals: Passionate, Logical. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Everard Dayton, Male Human Commoner 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Arcana +5, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 400 gp. 3 Tanglefoot bags. 2 Acid flasks. 1 Everburning torch.


Social Check DCs


Don Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.

History: Sold as a small child to a necromancer, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Shy. Bonds: Poor, Adventurer, Mentor, Job. Occupation: Scribe

Voice: Low range voice

Attributes [hide]

Don Hadley, Male Human Warlock 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 300 gp.


Social Check DCs


Conrad Hornsby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He wears a top hat to cover his moderate length blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Conrad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He uses divination through singing.

History: Conrad hails from a village terrorized by gnolls. A freak accident while working with his Sailor father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Conrad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to find somewhere to settle down

Ideals: Artistic, Gifted. Flaws: Disease, Mundane. Bonds: Attractive, Enemies. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Conrad Hornsby, Male Human Commoner 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)10 (+0) 14 (+2)14 (+2)
Skills Perception +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 300 gp. Lapis lazuli (11 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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