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Advanced [show]


Trym Sharps, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears bulky black painted plate armor. He is bald on top and has large silver tufts of hair around his ears. His eyes are amber and beady.

Personality: He is irascible and easily irritated. He has all his life been fascinated with singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and nothing but the best is good enough for him

Ideals: Artistic, Impeccable. Flaws: Ugly, Antagonistic, Racist. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Trym Sharps, Male Human Commoner 9
Medium (6'4") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 13 (+1)8 (-1)
Skills Nature +5, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: Golden yellow topaz (300 gp). Coral (120 gp).


Social Check DCs


Thomas Southey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, constantly wearing a violet suit, green shirt, and grey tie. His silver hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Thomas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and someone believes him a fraud

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Cook

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thomas Southey, Male Human Wizard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)11 (+0) 12 (+1)18 (+4)
Skills Athletics +2, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: Just what you see.


Social Check DCs


Roland Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His deerstalker hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Roland hails from a village terrorized by drow. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of drow.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer, Enemies. Occupation: Unemployed

Voice: Spanish accent

Attributes [hide]

Roland Winterbourne, Male Human Warlock 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp.


Social Check DCs


Don Marlowe, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a worn and beaten armor. His deerstalker hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east his family was never financially stable. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Don Marlowe, Male Human Sorcerer 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Don Ashley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is singed and shortened. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Don began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Don Ashley, Male Human Warlock 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 13 (+1)11 (+0) 18 (+4)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +0 / 2d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Just what you see.


Social Check DCs

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