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NPC Generator

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Advanced [show]


Chad Yardley, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear violet pants and tee shirts, and sports empty pouches on his belt. He wears his brown hair down. His brown eyes dart from person to person.

Personality: A skeptical and narcissistic man, Chad's first love is himself. His second love is also himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been a successful dealer in antiques buying low and selling high.

Motivation: To protect his home; and to clean up the streets

Ideals: Impeccable, Fighting, Entrepeneur. Bonds: In love, Guardian. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Chad Yardley, Male Human Cleric 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)13 (+1) 16 (+3)7 (-2)
Skills Medicine +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: Blue quartz (12 gp).


Social Check DCs


Miles Harlan, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are brown and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the west to a Weaver, Miles learned a great deal about his father's area of expertise. Cursed with a spirit at a very young age, Miles has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Miles Harlan, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs


Godfrey Ramsey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a robe, a symbol of luck around his neck, and a sword on his belt. He wears his white hair down. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has all his life been fascinated with writing.

History: A powerful slaver made him what he is. When Godfrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Impeccable, Artistic. Bonds: Mentor, Military. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Godfrey Ramsey, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Golden yellow topaz (500 gp). Citrine (40 gp). Brown-green garnet (100 gp).


Social Check DCs


Manfred Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Bricklayer, who enjoyed hunting, Manfred was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Manfred took refuge in the large cave and found the beat up flail and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Impeccable. Flaws: Cynical. Bonds: Religious, Nature. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Manfred Middleton, Male Human Aristocrat 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2700 sp. Rock crystal (20 gp).


Social Check DCs


Reynard Westbrook, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man is wearing a perfectly clean shirt and pair of pants. His black hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He never wears the same outfit twice, unless he absolutely has to.

History: Reynard lived on a farm with his father, near the main road leading to a nearby town. He has had some formal writing training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his sister.

Ideals: Athletic, Artistic, Fighting. Flaws: Cynical. Bonds: Attractive, Family. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Reynard Westbrook, Male Human Rogue 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 4000 sp. Freshwater pearl (8 gp). Onyx (40 gp). Violet garnet (1200 gp).


Social Check DCs

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