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NPC Generator

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Advanced [show]


Theodoric Harlan, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. He has shaved his head bald. His blue unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: To protect his home.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Guardian. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Theodoric Harlan, Male Human Bard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)13 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Arnold Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered green stockings. His hair is silver and curly. His face is scarred and worn.

Personality: He never swears and excessively uses polite adverbs when speaking. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Forgetful. Bonds: Immigrant, Nature. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Arnold Nibley, Male Human Druid 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 6 (-2)14 (+2)
Skills Athletics +5, Nature +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Hugh Ryley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy grey pantaloons and a white scarf. His white hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Hedonist. Bonds: Attractive, Immigrant, Nature, Enemies. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Hugh Ryley, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 12 (+1)18 (+4)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs


Gerard Conway, Male Human [Permalink]

Personal [hide]

Description: He wears a black broad hat and black clothes, and carries falchions. His hair is long and red with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His brown unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Has a crush, Job. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Gerard Conway, Male Human Rogue 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 29000 cp. Sapphire pendant on gold chain (900 gp). Old masterpiece painting (1000 gp). Old masterpiece painting (1000 gp). 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Gerald Gracey, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His right leg appears badly burned and disfigured. He keeps his long chestnut hair kept up in a rat tail. He is baby faced.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Impeccable, Joker, Fighting. Bonds: Adventurer. Occupation: Barber

Voice: Russian accent

Attributes [hide]

Gerald Gracey, Male Human Wizard 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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