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NPC Generator

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Advanced [show]


Solomon Compton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His moppish red hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Carter profession.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Carter, but he got bored and became a Mercenary. He was granted druidic powers by his dying sister.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Job, Religious. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Solomon Compton, Male Human Barbarian 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 61 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hubert Law, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). He sports a long white beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north to a Fortune-teller, Hubert learned a great deal about his mother's area of expertise. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: A deep hatred of goblins; and many goblins want him driven away

Flaws: Racist. Bonds: Attractive, Enemies, Job, Immigrant. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Hubert Law, Male Human Warrior 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +6

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Cornish, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright grey suits and hats. His hair is greying and his face has many wrinkles. His fierce gray eyes like to dwell on things.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 16th year, his parents were killed by a goblins raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a strong sense of loyalty to human people

Ideals: Extrovert. Flaws: Racist. Bonds: Rich, Religious, Enemies. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Odo Cornish, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 10 (+0)14 (+2) 8 (-1)16 (+3)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Kyle Cromwell, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. He is an epitome of beauty. His golden hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Kyle's homeland. Kyle decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Gifted, Fighting. Bonds: Rich, Attractive, Immigrant. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Kyle Cromwell, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 7 (-2)12 (+1) 13 (+1)15 (+2)
Skills Athletics +0, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. Peridot (80 gp). Zircon (80 gp). 1 Masterwork manacles. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs


Percival Peyton, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man wears a green feathered hat and green clothes. His long silver hair reaches down to his waist. His fierce blue eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down; and to be a slave trader again

Ideals: Athletic, Optimist, Justice. Flaws: Mundane. Bonds: Military, Job. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Percival Peyton, Male Human Rogue 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)11 (+0) 14 (+2)17 (+3)
Skills Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs

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