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Advanced [show]


William Watson, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. His hair is blonde and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. William was born on a far western plains where he grew up under the tutelage of his father, an expert Detective. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical. Flaws: Insane, Greedy. Bonds: Attractive, Immigrant. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

William Watson, Male Human Bard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)16 (+3) 11 (+0)15 (+2)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Ignan, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Silk rope.


Social Check DCs


Guy Morton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time, and carries nunchakus. He keeps his brown hair in a flapper bob. His eyes are gray and beady.

Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Bather father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Impulsive, Disease, Insomniac. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Guy Morton, Male Human Fighter 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills History +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a shortbow on his belt. His white hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He works hard and plays hard.

History: Anthony was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has worked as a Merchant like his father before him.

Motivation: His religion dominates his actions; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Religious. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Anthony Richie, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Red-brown spinel (70 gp). Jet (70 gp). Pink pearl (70 gp). 1 Masterwork manacles. 1 Good lock. 1 Magnifying glass. 1 Average lock.


Social Check DCs


Trym Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a green suit. He has a very tight haircut. He has a dull look in his blue eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.

History: A powerful wizard made him what he is. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Artistic. Flaws: Antagonistic. Bonds: Mentor. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Trym Gracey, Male Human Monk 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)12 (+1) 12 (+1)14 (+2)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 700 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp).


Social Check DCs


Geoffrey Alton, Male Human [Permalink]

Personal [hide]

Description: This western man is dressed in a clean black cloak covering his clean studded leather. His clothes are grease stained in places. He keeps his red hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.

History: Born to a Carpenter, his mother struggled to pay the bills. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Bonds: Poor, Immigrant, Adventurer, Religious. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Alton, Male Human Sorcerer 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 4000 sp. Star rose quartz (50 gp).


Social Check DCs

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