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NPC Generator

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Advanced [show]


Anselm Blakely, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is dressed in earthy colors with a white and grey handkerchief worn on his left side. His blonde hair is heavily combed to the left. His violet eyes are passionate and lively.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He is able to fit into much smaller and tighter spaces than normal.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business; and retire the richest man in the north

Ideals: Gifted, Entrepeneur. Flaws: Depressed, Ugly. Bonds: Job. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Anselm Blakely, Male Human Adept 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 90000 cp. Amber (70 gp). Citrine (70 gp). Fire opal (1000 gp). Jasper (70 gp).


Social Check DCs


Tim Jacobs, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears grey trousers with pastel and brown striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a monstrous two handed axe. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Optimist, Gifted. Bonds: Attractive, Mentor, Rich. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Tim Jacobs, Male Human Paladin 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1200 sp. 1 Half-Plate.


Social Check DCs


Conrad Sherwood, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. His chestnut hair and beard is wavy and long. His eyes are amber and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Conrad was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: In love, Military. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Conrad Sherwood, Male Human Sorcerer 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Ignan, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 600 gp.


Social Check DCs


Raymond Barclay, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting. Bonds: Attractive, Nature, Poor, Religious. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Raymond Barclay, Male Human Warlock 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 17 (+3)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Roger Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his grey robe and has his scythe always slung over his shoulder. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Animal Trainer soon after.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly. Bonds: Job, Adventurer, Rich, Nature. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Roger Hornsby, Male Human Wizard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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