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NPC Generator

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Advanced [show]


Cory Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is long and white with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His fierce gray eyes like to dwell on things.

Personality: Cory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Cory was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Artistic, Joker. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Courier

Voice: Whispers

Attributes [hide]

Cory Hackney, Male Human Wizard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)8 (-1) 15 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp.


Social Check DCs


Bernard Garrick, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a yellow suit, black shirt, and brown tie, he is not a threatening figure. His silver hair has been sun bleached extensively. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and to pay off his debts

Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Nature. Occupation: Detective

Voice: American accent

Attributes [hide]

Bernard Garrick, Male Human Commoner 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)15 (+2) 12 (+1)16 (+3)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 400 gp. 1 Hourglass.


Social Check DCs


Adelard Denholm, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears brown trousers with black and blue striped suspenders. He wears various colorful collared shirts. He has a hunchback. His hair is long and silver with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His gray unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast forest. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Religious, Nature. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Adelard Denholm, Male Human Wizard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Nature +1, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2600 sp.


Social Check DCs


Bernard Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright chestnut hair and a scraggly beard. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. The war was a terrible time for him, and Bernard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Bernard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Attractive, Military. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Bernard Hamilton, Male Human Barbarian 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)11 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 26000 sp.


Social Check DCs


John Westbrook, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his yellow robe. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With a patchy blonde beard and wild blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: Born to a Adventurer, his mother struggled to pay the bills. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

John Westbrook, Male Human Monk 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Blue quartz (16 gp). Obsidian (16 gp). Zircon (50 gp).


Social Check DCs

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