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NPC Generator

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Advanced [show]


Charles Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long brown hair reaches down to his waist. He has a dull look in his brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. His necromantic abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Charles Yorke, Male Human Paladin 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)3 (-4) 18 (+4)14 (+2)
Skills Deception +4, Nature -2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hubert Elton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is cut short with large spiked bangs in the front. This amber eyed westerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Fighting, Joker, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Hubert Elton, Male Human Paladin 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 44 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills History +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 15000 sp.


Social Check DCs


Lewis Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His silver hair has been sun bleached extensively. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Lewis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and wants his loneliness to end

Ideals: Artistic, Pacifist, Persistence. Flaws: Insane. Bonds: Poor. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Lewis Ainsley, Male Human Wizard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)17 (+3) 11 (+0)7 (-2)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Giant, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp.


Social Check DCs


Theodoric Hartford, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large tan mantle and cape that has been intricately interwoven into his yellow robe. He has auburn hair. His eyes are green and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Sculptor and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Theodoric Hartford, Male Human Expert 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 18 (+4)10 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 11000 sp. Amethyst (50 gp). Alexandrite (200 gp). Brown-green garnet (50 gp). 1 Minor magic item.


Social Check DCs


Bertram Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is black. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south to a Guard, Bertram learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he's looking for his big break

Ideals: Athletic, Joker. Bonds: Adventurer, Attractive, Job. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Bertram Breeden, Male Human Ranger 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 17 (+3)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs

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