Reynard Hale, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in a clean white cloak covering his clean studded leather. He has moderate length red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a ruthless business man, a trait he acquired from his mother.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: To get a good night's sleep.
Ideals: Entrepeneur. Flaws: Insomniac, Secretive. Bonds: Attractive, Rich. Occupation: Beggar
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 400 gp.
Thomas Benson, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large brown jacket. He has no hair. He wears large thick round spectacles.
Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the north. He has had some formal painting training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Opinionated, Artistic. Flaws: Ugly, Disease. Bonds: Immigrant, Job. Occupation: Unemployed
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 400 gp. Blue quartz (5 gp). Eye agate (5 gp).
William Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is typically in his Engraver uniform. He wears his chestnut hair up in a very large beehive style do. His eyes are violet and catlike.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: William was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. William took refuge in the old dungeon and found the beat up spear and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is greedy; and balancing his hectic life and new engraver responsibilities is difficult
Flaws: Antagonistic, Mundane. Bonds: Job, Nature, Rich. Occupation: Engraver
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 6
Hit Points 35 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 3 (-4) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged -1 / 2d8-4, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 1000 gp. Banded agate (8 gp). Alexandrite (400 gp).
Gomory Enfield, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a red shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He wears a small hat to cover his moderate length black hair. His face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. He is obsessed with finding treasure.
History: Gomory was born with his mother's beautiful face. Gomory was born on a far northern desert where he grew up under the tutelage of his mother, an expert Junk Dealer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Bonds: Adventurer, Attractive, Immigrant. Occupation: Junk Dealer
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 39000 sp. Obsidian (8 gp). Citrine (70 gp). Moss agate (8 gp).
Theodoric Shelby, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Shoemaker uniform. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Calm and collected, he is a well trained Shoemaker. He is lazy, self-centered, vain, and jealous.
History: His mother raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Shoemaker for hire.
Motivation: He is unsatisfied with his job; and an old rival family wants him found
Flaws: Selfish. Bonds: Job, Nature, Rich, Family. Occupation: Shoemaker
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Tiger eye turquoise (8 gp).
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