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NPC Generator

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Advanced [show]


Don Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his auburn hair well, parting it to the right. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Crown-heir, but he got bored and became a Architect. He inherited the family business which he has now maintained for 14 years.

Motivation: Sabotage a competitor.

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Poor, In love, Job. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Don Ramsey, Male Human Barbarian 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Frederick Hayley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears just a pastel suit. His hair is cut close to his head. He has several tiny amber earrings on each ear.

Personality: He can speak with the recently deceased. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Body Guard mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Frederick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Many gnolls want him driven away.

Ideals: Gifted, Professionalism. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Herbalist

Voice: Switch between two voices

Attributes [hide]

Frederick Hayley, Male Human Paladin 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Kyle Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting blue shirt and pants. He wears his blonde hair up in a very large beehive style do. His eyes are likewise blue. His teeth are white and perfect.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content.

Ideals: Justice. Flaws: Impulsive, Mundane. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: Hollow voice

Attributes [hide]

Kyle Everleigh, Male Human Wizard 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Athletics +5, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Randal Wentworth, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His right leg appears badly burned and disfigured. His brown hair is matted, messy, and big. His violet eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Shy. Bonds: Adventurer, Rich. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Randal Wentworth, Male Human Warrior 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)7 (-2) 10 (+0)15 (+2)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Jet (140 gp). Amber (140 gp).


Social Check DCs


John Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. His black hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the east to a Fortune-teller, John learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things.

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

John Quinton, Male Human Warrior 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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