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NPC Generator

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Advanced [show]


Gerald Shelly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light blue in addition to tight pants. His long white hair is drawn into a two foot long braid. His blue eyes peer out from beneath his small blue hat.

Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Slave Trader and occasionally as a mercenary.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Rich, Job. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Gerald Shelly, Male Human Warrior 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Arnold Wade, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tan costume with the symbols of luck on his torso. He is an epitome of beauty. He wears his black hair up. His half smiles and hazel eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Arnold Wade, Male Human Expert 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)12 (+1) 8 (-1)14 (+2)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 100000 cp. Jade (160 gp). Golden yellow topaz (800 gp). White pearl (160 gp). Rose (70 gp).


Social Check DCs


Dustin Wallace, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has the majority of his body covered in plate. He has styled his golden hair well, parting it to the left. He has gray eyes.

Personality: He speaks before he thinks and is too direct. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Impulsive, Shy. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Dustin Wallace, Male Human Rogue 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Dustin Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is portly but not overly obese. He has white hair. His eyes are gray and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He believes the world needs to unite to get rid of giants once and for all.

History: Dustin was raised in a hard working conservative environment. A gifted student he started as a Stableman, but he got bored and became a Bookbinder. He now travels the world, in search of power and loot.

Motivation: Further expansion of business.

Bonds: Adventurer, Enemies, Job. Occupation: Bookbinder

Voice: Stutters

Attributes [hide]

Dustin Blankley, Male Human Ranger 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 13 (+1)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Azurite (14 gp).


Social Check DCs


Simon Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is cut short. He wears large thick round spectacles.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Simon studied abroad. After coming to the age of reason, Simon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Enemies, Job. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Simon Graeme, Male Human Cleric 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)10 (+0) 15 (+2)18 (+4)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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