Hubert Shirley, Male Human [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. He has wavy white hair. His ears are large.
Personality: He is almost excessively polite to everyone, even when angry. He uses divination through singing.
History: He was born at the edge of vast forest. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content.
Ideals: Gifted. Flaws: Ugly, Shy, PTSD. Bonds: Poor, Nature. Occupation: Carter
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 19000 sp. Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp).
Hugh Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy chestnut hair. His gray eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Glassblower
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 19 (+4) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp.
Shane Ridley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears pastel leather gloves, a pastel jacket, and tight pants. His hair is greying and his face has many wrinkles. His eyes are likewise gray. His teeth are white and perfect.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Gifted. Flaws: Mundane, Depressed. Bonds: Attractive, Slave. Occupation: Beggar
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 12 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theodoric Byron, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is chestnut and curly. He has a tattooed face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theodoric took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by orcs. Theodoric was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Wants his loneliness to end; and he wants to get laid
Ideals: Disciplined, Logical. Bonds: Nature, Enemies, Has a crush. Occupation: Knight
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Abyssal, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Deep blue spinel (600 gp). Red-brown spinel (140 gp). Banded agate (5 gp). 1 Minor magic item.
Reynard Badger, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is unkempt and raggedy. He has gray eyes.
Personality: He has always had a great fascination with Human culture. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A strong sense of loyalty to Human people; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Sailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 6 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 33000 sp. Black opal (500 gp).
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