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NPC Generator

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Advanced [show]


Godfrey Browning, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. He has red hair. He has violet eyes and a pastel hat with a violet feather.

Personality: He is calm most of the time but flees social interaction. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Godfrey hails from a village terrorized by gnolls. He worked as a nervous Servant and found it very stressful. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Godfrey Browning, Male Human Druid 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1500 gp. White pearl (60 gp). Moss agate (6 gp). Alexandrite (700 gp). Azurite (6 gp).


Social Check DCs


Anselm Redfield, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears baggy yellow pantaloons and a grey scarf. He is tall, broad shouldered and powerfully built. His blonde hair is thinning but still full. His eyes are blue and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.

History: Born in the south to a Healer, Anselm learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He's since become an addict/alcoholic.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Professionalism. Flaws: Shy, Addict. Bonds: Job, Family. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Anselm Redfield, Male Human Ranger 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 11 (+0)8 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 pp.


Social Check DCs


Bertram Axton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear grey pants and tee shirts. His chestnut hair is unkempt and raggedy. His fierce green eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with singing.

History: Sold as a small child to a wizard, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Bertram Axton, Male Human Sorcerer 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 32000 sp. Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs


Charles Winterbourne, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown tunic with grey highlights, and long brown pants that bunch up around his shoes. He has a very tight haircut. This gray eyed easterner is not easily forgotten.

Personality: He is irascible and easily irritated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Blacksmith business at a young age. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Weaver again; and he feels kind of lost in life

Flaws: Antagonistic, Impulsive, Depressed. Bonds: Job, Slave. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Charles Winterbourne, Male Human Warlock 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Patrick Compton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. He wears a colorful flower in his white hair. His brown eyes are slightly larger than normal.

Personality: Patrick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He struck the Ploughman job and began his own company from there.

Motivation: To unite with his sister; and to find somewhere to settle down

Ideals: Artistic. Flaws: Forgetful, Mundane. Bonds: Attractive, Job, Family. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Patrick Compton, Male Human Expert 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)13 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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