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NPC Generator

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Advanced [show]


Randal Axton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears just a white suit. He has shaved his head bald. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.

History: He got into the Layabout business at a young age. When Randal reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Ideals: Athletic, Logical. Flaws: Addict. Bonds: Job, Military. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Randal Axton, Male Human Wizard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)10 (+0) 14 (+2)9 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Don Landon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Marshal does. He has a small bristly mustache and wavy black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Marshal.

Motivation: Expand his business.

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Job, Mentor. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Don Landon, Male Human Bard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)12 (+1) 7 (-2)12 (+1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 13000 cp.


Social Check DCs


Guy Presley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants. He has shaved his head bald. His blue unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Guy was born with his father's beautiful face. Cursed with lycanthropy at a very young age, Guy has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Disciplined, Philantrophist. Flaws: Disease, Insane. Bonds: Attractive, Has a crush. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Guy Presley, Male Human Sorcerer 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Investigation +6, Performance +4
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Ignan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 1000 gp. Malachite (8 gp). Star rose quartz (70 gp). Golden yellow topaz (1000 gp). Azurite (8 gp).


Social Check DCs


Manfred Atterton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. He has a small bristly mustache and wavy blonde hair. He has several tiny opal earrings on each ear.

Personality: He is fixated on the number 82. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He would rather hide behind his crafts than deal with other people.

History: When he was but 6 years old his parents immigrated from the north. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Rich, Immigrant. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Manfred Atterton, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Arnold Cooper, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. His hair is long and golden with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the south. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a brothel owner, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Bricklayer. He inherited the family business which he has now maintained for 14 years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Pacifist, Justice. Flaws: Mundane. Bonds: Mentor, Job. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Arnold Cooper, Male Human Warlock 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 2800 sp.


Social Check DCs

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