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Advanced [show]


Peter Thorpe, Male Human [Permalink]

Personal [hide]

Description: An older man who wears pastel leather gloves, a pastel jacket, and tight pants, he is not a threatening figure. His brown hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is skeptical of what others tell him and is slow to trust.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of gnolls; and many gnolls want him driven away

Flaws: Ugly, Shy, Disease. Bonds: Enemies, Rich. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Peter Thorpe, Male Human Rogue 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)17 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. Gold music box (2000 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item.


Social Check DCs


Lance Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Butcher does. His hair is black and very short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the west to a Butcher, Lance learned a great deal about his mother's area of expertise. A gifted student he started as a Banker, but he got bored and became a Butcher. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: Many giants want him driven away; and someone believes him a fraud

Ideals: Athletic, Impeccable. Bonds: Job, Enemies, Religious. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Lance Tickle, Male Human Barbarian 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2

Possessions: 2000 sp. Fiery yellow corundum (1100 gp). Golden pearl (40 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Bradford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered hand crossbow and tarnished axe as well. His white hair is slicked back into a classic pompadour. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Alex Bradford, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Shane Marlowe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. He has done his best to style his black hair to look like a famous performer. He has green eyes and a brown hat with a violet feather.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses divination through singing.

History: A powerful brothel owner made him what he is. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Attractive, Mentor, Adventurer. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Shane Marlowe, Male Human Expert 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Ignan, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Deep green spinel (100 gp). Hematite (10 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Chad Barlow, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. His moppish blonde hair is in a traditional bowl cut. His violet eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Adventurer, Rich. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Chad Barlow, Male Human Monk 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Insight +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: Chrysoprase (70 gp). Chrysoprase (70 gp). Aquamarine (1100 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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