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Gerald Clare, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His right hand appears badly burned and disfigured. His auburn hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gerald was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and doesn't want to be a cook and was forced into it by his family

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Gerald Clare, Male Human Warrior 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)17 (+3) 7 (-2)15 (+2)
Skills Medicine +0, Performance +4
Senses Passive Perception 8
Languages Common, Sylvan, Halfling, Auran
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 13000 cp. Amber (120 gp). Deep blue spinel (600 gp). Banded agate (8 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Aldous Darby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He acts crazy and hedonistic. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and his religion dominates his actions

Flaws: Hedonist. Bonds: Attractive, In love, Slave, Religious. Occupation: Gardener

Voice: French accent

Attributes [hide]

Aldous Darby, Male Human Warrior 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)18 (+4) 13 (+1)15 (+2)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Druidic, Abyssal, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1300 gp. Freshwater pearl (15 gp). Rhodochrosite (15 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Rowley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is greying and his face has many wrinkles. His fierce brown eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Animal Trainer. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Miles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Miles's mother didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Job, Religious, Poor. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Miles Rowley, Male Human Rogue 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 16 (+3)16 (+3)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 100 gp. Tiger eye turquoise (14 gp). Golden yellow topaz (400 gp).


Social Check DCs


Kyle Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of eastern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the east, certain he would find work there.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Kyle Radcliffe, Male Human Wizard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 9 (-1)8 (-1)
Skills Investigation +4, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 1000 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Thomas Hayley, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a large tan jacket, he is not a threatening figure. He has a small bristly mustache and wavy red hair. He wears a mask on his face.

Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thomas is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Hedonist, Disease, Fearful. Bonds: Adventurer. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Thomas Hayley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Orc, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Good lock. 1 Masterwork Musical instrument. 1 Superior lock.


Social Check DCs

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