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NPC Generator

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Advanced [show]


Trym Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a grey deerstalker hat and grey clothes. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a dagger on it. He has wavy red hair. He has several tiny opal earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Gifted, Impeccable. Flaws: Antagonistic, Insomniac. Bonds: Rich, Adventurer. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Trym Fidget, Male Human Ranger 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 18 (+4)15 (+2)
Skills Acrobatics +2, Medicine +6
Senses Passive Perception 14
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Lewis Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This western man wears a tan tunic with black highlights, and long white pants that bunch up around his shoes. His clothes are grease stained in places. His brown hair is matted, messy, and big. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Lewis's first love is himself. His second love is also himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Joker. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Lewis Hayhurst, Male Human Fighter 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)9 (-1) 10 (+0)15 (+2)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1600 gp.


Social Check DCs


Cory Digby, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his longbow ready. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Painter profession.

History: He got into the Knight business at a young age. He was an apprentice working in his mother's forge. He has worked as a Knight like his mother before him.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting. Flaws: Insane, Sensitive. Bonds: Job. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Cory Digby, Male Human Monk 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Kody Denholm, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. His golden hair has been sun bleached extensively. He has a dull look in his hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He enjoys reading and quiet.

History: He was raised in a plains tribe. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Now he works as a music tutor during his time off.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Logical, Artistic. Flaws: Fearful. Bonds: Nature, Poor. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Kody Denholm, Male Human Rogue 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. Malachite (8 gp). Freshwater pearl (8 gp). Tourmaline (60 gp). 1 Minor magic item.


Social Check DCs


Reynard Garfield, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man is wearing colorful clothing, dressed as a Sculptor. He has wavy golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to clean up the streets

Ideals: Athletic. Flaws: Insane, Secretive. Bonds: Nature, Adventurer, Guardian. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Reynard Garfield, Male Human Cleric 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)16 (+3) 9 (-1)8 (-1)
Skills Intimidation +1, Religion +5
Senses Passive Perception 9
Languages Common, Goblin, Gnome, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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