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NPC Generator

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Advanced [show]


Peter Braxton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his pastel robe and has his sickle always slung over his shoulder. He has a slight overbite and is overall scrawny. His chestnut hair is knotted and matted. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses divination through singing.

History: Peter was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. After coming to the age of reason, Peter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Poor, Adventurer. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Peter Braxton, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 5 (-3)13 (+1) 11 (+0)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Wymar Northcott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting grey shirt and pants. His hair is golden, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a great chef.

History: Wymar lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Family. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Wymar Northcott, Male Human Rogue 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)9 (-1) 9 (-1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Adam Hartford, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His black hair is lengthy. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Adventurer. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Adam Hartford, Male Human Rogue 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)8 (-1) 13 (+1)15 (+2)
Skills Athletics +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Raymond Weld, Male Human [Permalink]

Personal [hide]

Description: An older man who wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his trident, he is not a threatening figure. He has a red handlebar mustache and slicked back red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Raymond will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Raymond was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He struck the Guard job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Extrovert, Philantrophist. Flaws: Insane. Bonds: Job. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Raymond Weld, Male Human Barbarian 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)8 (-1) 14 (+2)17 (+3)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Silk rope.


Social Check DCs


Richard Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He sports a flattop hair cut. His ears are large.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Richard studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: Wants a kiss.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Has a crush. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Richard Tattersall, Male Human Sorcerer 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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